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邓克错觉:个体间差异、短暂暴露以及眼球运动在其产生中的作用。

The Duncker illusion: intersubject variability, brief exposure, and the role of eye movements in its generation.

作者信息

Zivotofsky Ari Z

机构信息

Brain Science Program, Bar Ilan University, Ramat Gan, Israel.

出版信息

Invest Ophthalmol Vis Sci. 2004 Aug;45(8):2867-72. doi: 10.1167/iovs.04-0031.

Abstract

PURPOSE

The Duncker illusion, also known as induced motion, is the illusory component of an object's motion that results from background movement. The origins of this robust phenomenon are still subject to debate. The goal of this study was to examine the role eye movements play in its generation.

METHODS

The Duncker illusion was generated by rear-projecting an LED target and a random-dot background onto a semitranslucent screen. Each moved under independent control of mirror galvanometers. The background was either stationary or moved vertically, whereas the target moved horizontally with various degrees of a vertical component. Using a two-alternative, forced-choice cancellation paradigm involving multiple interleaved staircases, seven human subjects quantified the illusion under a variety of conditions. These conditions included varying the exposure time from 50 to 200 ms.

RESULTS

The strength of the illusion did not decrease, even when exposures too brief to generate eye movement were used. Four of the subjects showed no difference between long and short exposures (P > 0.12). In two the illusion was stronger for short exposures (P < 0.05), and in one the illusion was not quantifiable. There was little intrasubject variability across trial types, yet there was a large intersubject variability in the strength of the illusion.

CONCLUSIONS

The illusion is robust in that it is perceived under a wide variety of conditions by all observers. By varying the parameters, it was possible to demonstrate that eye movements do not play a role in generating the illusion and that this robust illusion is most likely caused by the visual system attributing relative motion between target and background to target motion and ignoring any true background movement. The mechanism by which this occurs varies in degree between individuals.

摘要

目的

邓克错觉,也称为诱导运动,是由背景运动导致的物体运动的错觉成分。这种强烈现象的起源仍存在争议。本研究的目的是检验眼球运动在其产生过程中所起的作用。

方法

通过将一个发光二极管(LED)目标和一个随机点背景后投射到一个半透明屏幕上产生邓克错觉。两者在镜式检流计的独立控制下移动。背景要么静止,要么垂直移动,而目标则以不同程度的垂直分量水平移动。七名受试者采用涉及多个交错阶梯的二选一强制选择消除范式,在各种条件下对错觉进行量化。这些条件包括将曝光时间从50毫秒变化到200毫秒。

结果

即使使用短到无法产生眼球运动的曝光时间,错觉强度也没有降低。四名受试者在长曝光和短曝光之间没有差异(P>0.12)。两名受试者中,短曝光时错觉更强(P<0.05),一名受试者的错觉无法量化。不同试验类型之间受试者内部的变异性很小,但错觉强度在受试者之间存在很大变异性。

结论

这种错觉很强烈,因为所有观察者在各种条件下都能察觉到。通过改变参数,可以证明眼球运动在错觉产生过程中不起作用,这种强烈的错觉很可能是由于视觉系统将目标与背景之间的相对运动归因于目标运动,并忽略任何真实的背景运动。这种情况发生的机制在个体之间存在程度差异。

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