Gonsalves Pattie P, Mittal Dhriti, Aluria Shruti, Khan Aarushi, Razdan Eshita, Kashyap Priyambada, Rahate Navvya, D'Silva Manek, Iyengar Sonaksha, Gonsalves Faith, Pal Sweta, Ansari Salik, Berry Clio, Michelson Daniel
Youth Mental Health Group, Sangath, New Delhi, India.
Wicked & Wise Entertainment, Bangalore, India.
Glob Ment Health (Camb). 2024 Dec 16;11:e128. doi: 10.1017/gmh.2024.148. eCollection 2024.
Engaging with personal mental health stories has the potential to help people with mental health difficulties by normalizing distressing experiences, imparting coping strategies and building hope. However, evidence-based mental health storytelling platforms are scarce, especially for young people in low-resource settings.
This paper presents an account of the co-design of 'Baatcheet' ('conversation' in Hindi), a peer-supported, web-based storytelling intervention aimed at 16-24-year-olds with depression and anxiety in New Delhi, India.
Development comprised three stages: (1) establishing a logic model through consultations with a Young People's Advisory Group ( = 11) and a stakeholder reference group ( = 20); (2) elaborating intervention guiding principles and components through focus group discussions and co-design workshops ( = 42); and (3) user-testing of prototypes.
The developmental process identified key stakeholder preferences for an online, youth-focused mental health storytelling intervention. Baatcheet uses an interactive storytelling website containing a repository of personal stories about young people's experiences of depression and anxiety. This is offered alongside brief support from a peer.
There are few story-based interventions addressing depression and anxiety for young people, especially in low-resource settings. Baatcheet has the potential to deliver engaging, accessible and timely mental health support to young people. A pilot evaluation is underway.
参与个人心理健康故事讲述有可能通过使痛苦经历正常化、传授应对策略和树立希望来帮助有心理健康问题的人。然而,基于证据的心理健康故事讲述平台却很稀缺,尤其是在资源匮乏地区的年轻人中。
本文介绍了“Baatcheet”(印地语意为“对话”)的共同设计过程,这是一种由同伴支持的、基于网络的故事讲述干预措施,针对印度新德里16至24岁患有抑郁症和焦虑症的年轻人。
开发包括三个阶段:(1)通过与一个青年咨询小组(n = 11)和一个利益相关者参考小组(n = 20)协商建立一个逻辑模型;(2)通过焦点小组讨论和共同设计研讨会(n = 42)详细阐述干预指导原则和组成部分;(3)对原型进行用户测试。
开发过程确定了利益相关者对以青年为重点的在线心理健康故事讲述干预措施的关键偏好。Baatcheet使用一个交互式故事讲述网站,其中包含有关年轻人抑郁症和焦虑症经历的个人故事库。同时还会有同伴提供简短支持。
针对年轻人抑郁症和焦虑症的基于故事的干预措施很少,尤其是在资源匮乏地区。Baatcheet有潜力为年轻人提供引人入胜、易于获取且及时的心理健康支持。目前正在进行试点评估。